Due to an unforeseen medical emergency with a friend tonight's play test involved the party moving five squares further into the mines of Razor Hill... And that's OK, real life comes first. But after having driven my wife to said friend's house to babysit while she went off to hospital, I had a sudden burst of creative energy, and plowed an hour or so of planning into Nectar, the sandbox module I have planned for Solum... And here is some more info, in the absence of a play test report.
Tuesday, 2 June 2015
Friday, 29 May 2015
What's the chance to survive a day in a dungeon?
It turns out that the players are overpowered since the change I made to monster damage. Read all about how I found out, tested it, and and came up with a solution.
Thursday, 28 May 2015
Spiders...
After last week's big fight the characters were hoping for a calm evening... Instead they were facing their gravest threat yet.
Wednesday, 20 May 2015
The end of the Skullcrushers, part 2
The situation is dire. The characters have just climbed down from the roof of the treasury, after having held it for about ten minutes against an onslaught of goblins. They now have their sights set on the chief of the Skullcrushers, a broad shouldered hulking gobling looming at the entrance to their territory.
Around the characters, fighting between the two goblin tribes continue as the advance...
This is part 2 of The end of the Skullcrushers playtest report, in which the combat comes to an end, and I discuss the good, bad and ugly of it all.
Around the characters, fighting between the two goblin tribes continue as the advance...
This is part 2 of The end of the Skullcrushers playtest report, in which the combat comes to an end, and I discuss the good, bad and ugly of it all.
The end of the Skullcrushers, part 1
Things looked grim when we last left our heroes. Goblins were aware of their position, the characters were standing right in the middle of said goblin's territory, and the rogue was quite badly injured.
Did they escape or die? Find out after this reminder about some of Solum's rules:
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